Our medical and research Phds draw on decades of work on the use of gamification to increase user engagement.
A reference for our game, the multi billion USD revenue game Pokemon Go...inspired my coworker’s boyfriend to walk 10 miles in a single day to catch Pokémon and hatch eggs. The next morning, prior to work, he walked another 1.5 miles at the park at 6:30 a.m. citing their dog’s need for exercise.”
By monetizing the players weight loss and lower diabetes risk, coupled with ingame purchases of healthy products, we increase the Average Revenue Per User (ARPU) of the game users.
10 years working in startups. Succesfully launched a kickstarter campaign, 400% goal achieved.
Ex Simpsons and AAA game animator. Bryan guides general graphic outlook.
Ex Ubisoft. He designes the buildings exteriors and interiors
Ex Ubisoft. Eddie is the lead programmer for the game in Unity.
Alex creates the cut scenes and first concepts for buildings characters.
Ex AAA studio. Cherrelle creates the 3D models of the chracters and gives them textures.
Ex AAA studio. Zoltan adds bones and animation to the characters
Creates fully modelled rigged. animated additional characters, props.
LVLFI is a game development company that is developing an RPG game ‘Fist of Arkan’.
Fist of Arkan’ is not your traditional RPG game, it is a fun, immersive phone/tablet game focused on breaking the players’ sedentary lifestyles. How? By incorporating short bursts of exercise, as part of the dynamic of the game allowing players to advance to higher levels and develop their characters and increase their abilities.
As levels of overweight and obesity are increasing partly due to sedentary behavior, this game will help players adopt healthier habits and thus decrease or prevent weight gain.